Skip to content

Enchanting Colors

Enchanting Colors
Level 0 - Enchantment

Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a brush or drawing tool)
Duration: Instantaneous

You project a jet of psychedelic paint toward a creature within range. The target must make a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on its next attack roll before the end of its next turn.
At Higher Levels. The damage of this spell increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

Homebrew, Pictomancer