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Wither

Wither
Level 4 - Necromancy

Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Instantaneous

Necromantic energy washes over a creature of your choice that you can see within range, draining its bodily fluids and vitality. The target must make a Constitution saving throw, taking 8d8 necrotic damage on a failed save, or half as much damage on a successful one. This spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes its saving throw with disadvantage, and the spell deals maximum damage.

If you target a non-magical plant that is not a creature, such as a tree or a bush, it does not make a saving throw; it simply withers and dies.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.

See the spell "Wither" on Aidedd