Color Spray
Color Spray
1st Level - Illusion
Casting Time: 1 action
Range: Self (15-foot cone)
Components: V, S, M (a pinch of red, yellow, and blue powder or sand)
Duration: 1 round
A dazzling array of colorful beams of light erupts from your hand. Roll 6d10. This total represents the maximum number of hit points of creatures you can affect with this spell. Creatures in a 15-foot cone originating from you are affected in ascending order of their hit points (ignoring unconscious creatures and those that cannot see).
Starting with the creature with the lowest hit points, each affected creature is blinded until the end of your next turn. Subtract the hit points of each creature before moving on to the next creature with the lowest hit points. A creature's hit points must be equal to or less than the total for that creature to be affected.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, add 2d10 to the initial roll for each slot level above 1st.