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Hallucinatory Terrain

Hallucinatory Terrain
4th-level Illusion

Casting Time: 10 minutes
Range: 300 feet
Components: V, S, M (a stone, a twig, and a bit of green plant)
Duration: 24 hours

You make natural terrain in a 150-foot cube in range look, sound, and smell like some other sort of natural terrain. Open fields or a road can be made to resemble a swamp, hill, crevasse, or other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rocky ravine like a wide, smooth road.

Structures, equipment, and creatures within the area aren’t changed by the spell.

The tactile characteristics of the terrain are unchanged, so creatures entering the area are likely to see through the illusion. If the difference between the illusion and the reality is not obvious by touch, a creature that carefully examines the illusion can make an Intelligence (Investigation) check against your spell save DC to disbelieve it. A creature that sees through the illusion sees the original terrain as a faint image superimposed on the illusion.

See the spell "Hallucinatory Terrain" on Aidedd